`EachTexture` into Core, beside `ns.Strip`.
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- Id
- 01M1XJZSQ9RFZCH8SS8YRETP24
- Assignee
- nobody
- Estimate
- none
- Labels
- item-20
Body and acceptance criteria
src/Artwork/Artwork.lua:59 and src/UnitFrames/Art.lua:248 are the same
pcall-guarded walk over a frame's texture regions, differing only in Art's
keep set. It goes beside ns.Strip, ns.Unstrip and ns.Blocked, the
three calls it exists to feed.
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